//
//  InstructionsLayer.h
//  SCRAP_ObjC
//
//  Created by Cezara Coroianu on 11/9/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "MenuLayer.h"

@interface InstructionsLayer : CCLayer {
	CGSize size;
	CGPoint center;
	CCSprite *instr;
	NSMutableArray *menuSprites;
	int menuIndex;
	CCMenu *instrMenu;
	CCMenuItemLabel *backItem;
	CCMenuItemLabel *nextItem;
}
@property (retain) NSMutableArray *menuSprites;
@property int menuIndex;
@property (retain) CCMenu *instrMenu;
@property (retain) CCMenuItemLabel *backItem;
@property (retain) CCMenuItemLabel *nextItem;

+(id)scene;
-(void)home;
-(void)next;
-(void)back;

@end
